One thing, done properly: recoil. Every AR, SMG, LMG and DMR in Siege has its pattern mapped shot-by-shot, matched to your sensitivity and your attachments, so the gun sits flat from the first bullet to the last. No aimbot, no ESP, no overlay — just the spray control the top of the ladder already has. It's the cheapest build we ship, and the quietest.
Already have a key? Download the loader — verify the SHA-256 on that page before running it.
Attempts to debug, hook, dump, or otherwise reverse-engineer the loader or payload result in permanent, non-refundable account termination and hardware ID blocklisting. No refunds are issued after an anti-tamper ban.
It's a recoil macro — that's the whole product. Here's everything that goes into making it hold flat.
Every AR, SMG, LMG and DMR mapped shot-by-shot — not one generic pull-down curve stretched over the lot.
Vertical grip, compensator, muzzle brake, flash hider — pick what's on the gun and the pattern recalculates.
Your DPI, in-game sens and ADS multiplier go in once. The macro scales itself to your setup, not the other way round.
Micro-jitter and randomised intervals on every burst, so no two sprays come out identical — and none of them come out robotic.
Engages on mouse-down and releases clean. Nothing to toggle mid-fight, nothing to remember when the door opens.
Bind a profile per loadout and swap between rounds on a keypress — no alt-tab, no re-typing your sens.
Mouse input only. It never injects, never reads and never writes the game's memory — there's simply nothing there to scan.
Pick your weapon, pick your attachments, play. Under a minute from download to your first flat spray.
Siege is decided in the first half-second of a gunfight, and that half-second is recoil. Everyone knows the patterns; almost nobody pulls them perfectly under pressure. This does, every time, on every gun — and it does nothing else, which is exactly why it's so quiet.
Per-weapon patterns — every AR, SMG, LMG and DMR mapped shot-by-shot, re-checked after every season patch.
Attachment aware — grips, compensators, muzzle brakes and flash hiders all change the pull, so they all change the pattern.
Sensitivity matched — enter your DPI, in-game sens and ADS multiplier once and it scales itself to your setup.
Humanised timing — randomised intervals and micro-jitter on every burst; no two sprays look the same on a replay.
Hold to fire — engages on mouse-down, releases clean. One less thing to think about when the drone calls it.
Profiles & hotkeys — a saved profile per loadout, swapped on a keypress between rounds.
Fully external — mouse input only. No injection, no memory access, no overlay drawn over the game.
No aimbot. No ESP. Nothing to show up on a clip or in a spectate. Just a gun that stops climbing — for less than the price of a coffee a month.